Tuesday, August 21, 2012

DSDN 142: Colour Theory & Code

Having decided on the colour scheme, here's a little overview of why I chose it. 


Green and orange form part of a triadic colour scheme, where three colours positioned in a triangular formation around the colour wheel form a really effective colour scheme in design.

The ideal third colour in this case would have been violet, but I really want to keep the number of pure colours to a maximum of two.

So therefore the two colours for my project will be green and orange.

The colours also form an ideal shift from two seasons right next to each other in our four seasons.
The colours describe in the most simple terms the shift from summer to autumn, a seasonal change that we are all rather familiar with, living in a temporal climate.


This wonderful image, done by an artist called Periwinkleeyes on deviantart describes exactly what I want to show in my structure to noise code. The shift from summer to autumn is exceedingly beautiful, and also provides an interesting structural element.

If we look at the comparison of the summer leaves on the trees versus the leaves of autumn scattered on the ground, we can see that there is far more structure in summer than there is in autumn. The way the leaves grow on the trees suggests a structure that we are only recently beginning to fully understand.


Meanwhile, in autumn, the leaves fall and swirl around in the wind, and fall to the ground, creating a noisiness on the ground where the leaves overlap and mix together, while on the trees, they were separated by species and therefore size and type.


So now that I have my structure and my noise, now onto the final home run!

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